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NEW QUESTION 1
Which agile development approach incorporates the following practices:
* a project is divided into iterations called sprints
* each sprint results in a potentially releasable/shippable product?
- A. Kanban
- B. Extreme Programming
- C. Continuous Integration
- D. Scrum
Answer: D
Explanation:
Scrum is an agile development approach that incorporates the following practices:
✑ a project is divided into iterations called sprints, which are typically 2-4 weeks long
✑ each sprint starts with a planning meeting, where the team selects a subset of user stories from the product backlog to work on
✑ each sprint ends with a review meeting, where the team demonstrates the potentially releasable/shippable product increment to the stakeholders and collects feedback
✑ each sprint also includes a retrospective meeting, where the team reflects on the process and identifies areas for improvement123 References: 1: ISTQB® Foundation Level Agile Tester Syllabus, Section 2.1, Agile Software Development1; 2: ASTQB Agile Tester Certification Resources, Section 2.1, Agile Software Development2; 3: What is Agile? | Atlassian3
NEW QUESTION 2
You are developing the code that controls an industrial Espresso machine which will be operated by waiting staff in restaurants.
The machine is rather complicated and has lots of switches and buttons, so in the next iteration instructions will be provided to the operator on a small LCD screen.
A User Story for the Operator-Instructions module is as follows:
"As an operator of the Espresso machine, I would like to know how to steam milk, so I can add steamed milk to the coffee."
The following is a list of risks identified for this story, with assigned probability and impact.
- A. Operators will not read the instructions and will try various switches and buttons until something work
- B. Probability: Lo
- C. Impact: Low
- D. The instructions may be incorrect or appear in the wrong orde
- E. Probability: Lo
- F. Impact: High
- G. An untrained customer will attempt to use the coffee machin
- H. Probability: Hig
- I. Impact:High
- J. A small child may try to steam mil
- K. Probability: Hig
- L. Impact: Low
Answer: B
Explanation:
Risk-based testing is a technique that prioritizes testing activities based on the level of risk associated with each feature or requirement. The level of risk is usually calculated by multiplying the probability and impact of each risk. The higher the risk level, the more testing effort should be allocated to mitigate the risk. In this case, the risk level for each option is as follows: A. Risk level = Low x Low = Low B. Risk level = Low x High = Medium C. Risk level = High x High = High D. Risk level = High x Low = Medium Therefore, the highest risk level is C, followed by B and D, and then A. The User Story for the Operator-Instructions module should be tested according to this risk order, starting with C, then B, then D, and finally A. Hence, the answer is B, as it is the second highest risk level and should be tested after C. References: ISTQB Foundation Level Agile Tester Extension Syllabus1, page 16; ISTQB Agile Tester Sample Exam2, question 18.
NEW QUESTION 3
You are a tester in an agile team. The user story you are due to test is still under development so your tests are blocked. The main issue holding progress on this user story is that the developer's unit tests are constantly failing.
As an agile tester, which of the following actions should you take?
- A. Review the design of the problematic user story and improve it where possible.
- B. Create a bug report for each of your blocked tests.
- C. Work together with the developer, suggesting reasons why the tests are failing.
- D. Use the time to improve and automate existing test cases of other user stories.
Answer: C
Explanation:
As an agile tester, you should work together with the developer, suggesting reasons why the tests are failing. This is an example of the agile principle of collaboration and communication within the team, as well as the agile testing practice of early and frequent feedback. By working together with the developer, you can help to identify and resolve the root causes of the test failures, as well as share your testing knowledge and perspective. This can lead to faster and better quality delivery of the user story, as well as improved team relationships and trust.
Option A is not a good action, because reviewing and improving the design of the user story is not the tester’s responsibility, and it may not address the test failures. Option B is also not a good action, because creating bug reports for blocked tests is not an agile way of handling issues, and it may create unnecessary overhead and waste. Option D is not a good action, because it does not help to unblock the current user story, and it may distract you from the sprint goal and the team’s focus.
References: ISTQB Foundation Level Agile Tester Syllabus, Section 2.3.1, page 171; ISTQB Foundation Level Agile Tester Sample Exam Questions, Question 2.3.1-2, page 82
NEW QUESTION 4
Which of the following statements about a test charter are CORRECT?
1) It is used mainly in exploratory tests.
2) It is used to monitor a test process.
3) It may make reference to user stories.
4) It contains notes taken during a test session.
5) It is used to outline the company test policy.
- A. 1, 2, 5
- B. 2, 3, 4
- C. 2, 4, 5
- D. 1, 3, 4
Answer: D
Explanation:
A test charter is a document that describes the scope, objective, and approach of an exploratory testing session. It is used mainly in exploratory tests to guide the tester’s actions and record the findings. A test charter may make reference to user stories, requirements, risks, or other sources of information that are relevant to the testing mission. A test charter also contains notes taken during a test session, such as test ideas, test results, bugs, issues, and observations. A test charter is not used to monitor a test process, as it is not a formal metric or report. It is also not used to outline the company test policy, as it is specific to a particular test session and context. References: ISTQB® Foundation Level Agile Tester Syllabus, Section 2.2.3, page 18; ASTQB Agile Tester Certification Resources, Section 2.2.3, page 18; How to Write an Exploratory Test Charter, Creating an Exploratory Testing Charter, What is Exploratory Testing?.
NEW QUESTION 5
Which ONE of the following is an example of a typical “Business-oriented work product”?
- A. The released product.
- B. Acceptance testing entry criteria.
- C. A user manual.
- D. Usability testing test results.
Answer: C
Explanation:
Business-oriented work products are those that describe what is needed (e.g., requirements specifications) and how to use it (e.g., user documentation). A user manual is an example of a business-oriented work product, as it provides instructions and guidance on how to use the product from the user’s perspective. A user manual may also contain information about the product’s features, benefits, and limitations. A user manual is typically written by technical writers, who may collaborate with developers, testers, and business analysts to ensure the accuracy and clarity of the content. A user manual may be delivered in various formats, such as printed, online, or interactive. References: ISTQB® Foundation Level Agile Tester Syllabus1, Section 1.2.1, page 10; ASTQB Agile Tester Certification Resources2, Section 1.2.1, page 10.
NEW QUESTION 6
Which of the following statements would you expect to be the MOST direct advantage of the whole-team approach?
- A. Having at least once a day an automated build and test process that detects integration errors early and quickly.
- B. Avoiding requirements misunderstandings which may not have been detected until later in the development cycle when they are more expensive to fix.
- C. Capitalizing on the combined skills of business representatives, testers and developers working together to contribute to project success.
- D. Reducing the involvement of business representatives because of the increased communication and collaboration between testers and developers.
Answer: C
Explanation:
The whole-team approach is a principle of agile testing that involves everyone with different knowledge and skills to ensure project success. The whole-team approach means that the business representatives, testers, and developers work together in every step of the development process, from planning to delivery. The whole-team approach aims to enhance communication and collaboration within the team, leverage the various skill sets of the team members, and make quality everyone’s responsibility12. Therefore, the statement C is the most direct advantage of the whole-team approach, as it captures the essence of the principle and its benefits. The other statements are not directly related to the whole-team approach, or are incorrect. Statement A is about continuous integration, which is a practice of agile development that involves having at least once a day an automated build and test process that detects integration errors early and quickly. Continuous integration is not a direct consequence of the whole-team approach, although it may be facilitated by it13. Statement B is about avoiding requirements misunderstandings, which may be a benefit of the whole-team approach, but not the most direct one. The whole-team approach does not only focus on requirements, but also on design, implementation, testing, and delivery. Moreover, avoiding requirements misunderstandings may also depend on other factors, such as the quality of the user stories, the use of acceptance criteria, and the feedback from the customers and users14. Statement D is incorrect, as it contradicts the whole-team approach. The whole-team approach does not reduce the involvement of business representatives, but rather increases it. Business representatives are an integral part of the whole-team approach, as they provide the vision, the value, and the validation of the product. They collaborate with the testers and developers to define the features, prioritize the backlog, and verify the outcomes12. References: ISTQB Foundation Level Agile Tester Syllabus1, Section 1.2.1, page 9; What is Whole Team Approach in Agile Testing?2, Section What is Whole Team Approach?; Continuous Integration3, Section What is Continuous Integration?; Effective User Stories - 3C’s and INVEST Guide4, Section The 3 C’s (Card, Conversation, Confirmation) of User Stories.
NEW QUESTION 7
Which of the following allows a developer to define accurate unit tests focused on business needs?
- A. Design-Driven Development
- B. Behavior-Driven Development
- C. Test-Driven Development
- D. Acceptance Test-Driven Development
Answer: B
Explanation:
Behavior-Driven Development (BDD) is a software development approach that allows a developer to define accurate unit tests focused on business needs. BDD uses a common language that is understandable by both technical and non-technical stakeholders, such as Given-When-Then scenarios.BDD helps to align the development and testing activities with the customer expectations and business goals . References:
✑ : ISTQB® Foundation Level Agile Tester Syllabus, Version 2014, Section 2.2.2
✑ : ASTQB Agile Tester Certification Resources, Agile Testing Foundations, Chapter 3, Section 3.2.2
NEW QUESTION 8
Which of the following is NOT a statement of value from the Agile Manifesto?
- A. Working software over comprehensive documentation
- B. Processes and tools over individuals and interactions.
- C. Responding to change over following a plan.
- D. Customer collaboration over contract negotiation.
Answer: B
Explanation:
The Agile Manifesto is a declaration of four values and twelve principles that guide the Agile software development approach12. The four values of the Agile Manifesto are12:
✑ Individuals and interactions over processes and tools
✑ Working software over comprehensive documentation
✑ Customer collaboration over contract negotiation
✑ Responding to change over following a plan
These values emphasize the importance of human collaboration, working product, customer feedback, and adaptability over rigid processes, extensive documentation, fixedcontracts, and predefined plans. The values do not imply that the items on the right are not important, but rather that the items on the left are more important and should be prioritized.
Therefore, the statement that is NOT a value from the Agile Manifesto is B, as it contradicts the first value of the Agile Manifesto. The correct statement should be “Individuals and interactions over processes and tools”. References: ISTQB Foundation Level Agile Tester Extension Syllabus1, page 10; ISTQB Agile Tester Sample Exam2, question 1.
NEW QUESTION 9
Which of the following sentences about the integration of development and testing activities
in Agile projects is INCORRECT?
- A. While developers develop automated unit test scripts, testers write automated system level tests.
- B. Testers replace developers in writing unit test automation scripts.
- C. Developers write acceptance criteria and test cases, together with testers.
- D. Developers and testers may work as a pair to develop and test a feature.
Answer: B
Explanation:
Testers replace developers in writing unit test automation scripts. Comprehensive Explanation: The integration of development and testing activities in Agile projects is based on the principle of cross-functional teamwork, where all team members collaborate and share their skills and knowledge to achieve a common goal. In the context of testing, this means that testing is not seen as a separate activity or phase, but as an integral part of the development process. Therefore, the following sentences are correct:
✑ While developers develop automated unit test scripts, testers write automated system level tests. This is an example of how developers and testers can work in parallel and complement each other’s testing efforts. Developers can focus on testing the internal quality of the code, while testers can focus on testing the external quality of the product.
✑ Developers write acceptance criteria and test cases, together with testers. This is an example of how developers and testers can work together to define and verify the user requirements and expectations. Developers can provide their technical expertise and input, while testers can provide their business and user perspective and feedback.
✑ Developers and testers may work as a pair to develop and test a feature. This is an example of how developers and testers can work closely and interactively to deliver a feature. Developers and testers can exchange ideas, suggestions, and information, and support each other in the coding and testing tasks.
The following sentence is incorrect:
✑ Testers replace developers in writing unit test automation scripts. This is not a valid example of the integration of development and testing activities in Agile projects, because it implies that testers take over the responsibility of developers, rather than collaborate with them. Testers should not replace developers in writing unit test automation scripts, because developers have more knowledge and experience in coding and debugging, and because unit testing is an essential part of the development process. Testers should instead work with developers to ensure that the unit test automation scripts are adequate, effective, and maintainable. References: ISTQB® Foundation Level Agile Tester Syllabus1, Section 1.2.1, page 9; ISTQB® Glossary of Testing Terms2, version 4.0, pages 16 and 55.
NEW QUESTION 10
You have been asked to explain to your client how to define acceptance criteria that are fully testable. Which of the following is the BEST EXAMPLE for testable acceptance criteria?
- A. The “ID” field must accept input value of a length between 2 and 10 characters.
- B. The interface to External System shall be specified.
- C. Action “Reopen” must be available only for a user with a specific authorization level.
- D. The program's icon should be clear and attractive.
Answer: A
Explanation:
According to the ISTQB Tester Foundation Level Agile Tester syllabus, acceptance criteria are a set of conditions that a user story must satisfy to be accepted by the customer or stakeholder. Acceptance criteria should be testable, meaning that they can be verified by objective measurements or observations. Testable acceptance criteria should be clear, unambiguous, complete, and consistent. Therefore, option A is the best example for testable acceptance criteria, as it specifies a clear and measurable condition for the input value of the ID field. Option B is not a good example for testable acceptance criteria, as it is vague and does not define any specific condition or expectation for the interface to External System. Option C is not a good example for testable acceptance criteria, as it is incomplete and does not specify what the specific authorization level is or how it is determined. Option D is not a good example for testable acceptance criteria, as it is subjective and not measurable. What is clear and attractive for one user may not be for another. References: ISTQB Tester Foundation Level Agile Tester syllabus, section 1.1.1, page 7; ISTQB Tester Foundation Level Agile Tester syllabus, section 1.1.2, page 8; ISTQB Tester Foundation Level Agile Tester syllabus, section 3.1.1, page 23; ISTQB Tester Foundation Level Agile Tester syllabus, section 3.1.2, page 24. 3of30
NEW QUESTION 11
Iteration planning for Sprint 5 of your current project is complete. The plan for the sprint is to increase performance of the system, which of the following acceptance criteria would you expect for Sprint 5?
1) User access for all roles has been validated.
2) A static analysis tool has been executed for all code.
3) 100% of the existing regression test suite has passed.
4) System is responding in less than 3 seconds, 90% of the time.
5) A new version of internet Explorer has been included.
- A. 1, 3
- B. 3, 4
- C. 4, 5
- D. 2, 5
Answer: B
Explanation:
The acceptance criteria for a sprint are the conditions that must be met for the user stories to be considered done and deliver value to the customer1. The acceptance criteria should be specific, measurable, achievable, relevant, and testable2. In this case, the plan for the sprint is to increase performance of the system, so the acceptance criteria should reflect that goal. Therefore, the acceptance criteria that would be expected for Sprint 5 are:
✑ uk.co.certification.simulator.questionpool.PList@340b0380
The other options are not relevant or appropriate acceptance criteria for Sprint 5:
✑ uk.co.certification.simulator.questionpool.PList@340b04b0
NEW QUESTION 12
Which of the following is a benefit of a whole-team approach?
- A. Enables reduction in test duplication as the testers and test engineers function as a single team.
- B. Enables testers to execute their responsibility for quality for the combined team.
- C. Enables the team to focus on solely their separate areas of expertise and responsibility.
- D. Enables the various skill sets within the team to be leveraged to the benefit of the project.
Answer: D
Explanation:
A whole-team approach is a way of working in agile projects where all team members share the responsibility for delivering high-quality software that meets the customer’s needs. This means that testers, developers, business analysts, and other roles collaborate closely throughout the project lifecycle, and use their different skills and perspectives to contribute to the quality of the product. A benefit of this approach is that it enables the team to leverage the various skill sets within the team to the benefit of the project, such as testing skills, coding skills, domain knowledge, user experience, etc. This can lead to faster feedback, better communication, higher productivity, and more innovation. References: ISTQB® Foundation Level Agile Tester Syllabus1, Section 1.1.1, page 7; ASTQB Agile Tester Certification Resources, Section 1.1.1, page 7.
NEW QUESTION 13
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